258 lines
6.6 KiB
Rust
258 lines
6.6 KiB
Rust
//! Assets API - Manage photos and videos
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use std::path::Path;
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use crate::{
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Client,
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error::{ImmichError, Result},
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models::{AssetId, AssetResponse, AssetUploadResponse, DeleteAssetsRequest},
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};
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/// API for managing assets (photos and videos)
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#[derive(Debug, Clone)]
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pub struct AssetsApi {
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client: Client,
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}
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impl AssetsApi {
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/// Create a new assets API instance
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pub const fn new(client: Client) -> Self {
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Self { client }
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}
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/// List assets with optional filters
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pub fn list(&self) -> ListAssetsBuilder {
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ListAssetsBuilder::new(self.client.clone())
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}
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/// Get a single asset by ID
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pub fn get(&self, id: AssetId) -> GetAssetBuilder {
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GetAssetBuilder::new(self.client.clone(), id)
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}
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/// Upload a new asset
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pub fn upload(&self) -> UploadAssetBuilder {
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UploadAssetBuilder::new(self.client.clone())
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}
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/// Delete assets
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pub fn delete(&self) -> DeleteAssetsBuilder {
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DeleteAssetsBuilder::new(self.client.clone())
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}
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}
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/// Builder for listing assets
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#[derive(Debug)]
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pub struct ListAssetsBuilder {
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client: Client,
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album_id: Option<AssetId>,
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is_favorite: Option<bool>,
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is_trashed: Option<bool>,
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}
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impl ListAssetsBuilder {
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/// Create a new list builder
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const fn new(client: Client) -> Self {
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Self {
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client,
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album_id: None,
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is_favorite: None,
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is_trashed: None,
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}
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}
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/// Filter by album ID
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pub fn with_album_id(mut self, album_id: AssetId) -> Self {
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self.album_id = Some(album_id);
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self
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}
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/// Filter by favorite status
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pub fn is_favorite(mut self, favorite: bool) -> Self {
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self.is_favorite = Some(favorite);
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self
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}
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/// Filter by trash status
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pub fn is_trashed(mut self, trashed: bool) -> Self {
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self.is_trashed = Some(trashed);
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self
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}
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/// Execute the request
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pub async fn execute(self) -> Result<Vec<AssetResponse>> {
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let mut req = self.client.get("/assets");
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if let Some(album_id) = self.album_id {
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req = req.query(&[("albumId", album_id.to_string())]);
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}
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if let Some(is_favorite) = self.is_favorite {
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req = req.query(&[("isFavorite", is_favorite.to_string())]);
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}
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if let Some(is_trashed) = self.is_trashed {
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req = req.query(&[("isTrashed", is_trashed.to_string())]);
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}
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let response = self.client.execute(req.build()?).await?;
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let assets: Vec<AssetResponse> = response.json().await?;
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Ok(assets)
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}
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}
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/// Builder for getting a single asset
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#[derive(Debug)]
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pub struct GetAssetBuilder {
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client: Client,
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id: AssetId,
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}
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impl GetAssetBuilder {
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/// Create a new get builder
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const fn new(client: Client, id: AssetId) -> Self {
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Self { client, id }
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}
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/// Execute the request
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pub async fn execute(self) -> Result<AssetResponse> {
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let path = format!("/assets/{}", self.id);
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let req = self.client.get(&path);
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let response = self.client.execute(req.build()?).await?;
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let asset: AssetResponse = response.json().await?;
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Ok(asset)
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}
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}
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/// Builder for uploading an asset
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#[derive(Debug)]
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pub struct UploadAssetBuilder {
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client: Client,
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file_path: Option<String>,
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device_asset_id: Option<String>,
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device_id: Option<String>,
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is_favorite: bool,
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}
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impl UploadAssetBuilder {
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/// Create a new upload builder
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const fn new(client: Client) -> Self {
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Self {
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client,
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file_path: None,
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device_asset_id: None,
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device_id: None,
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is_favorite: false,
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}
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}
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/// Set the file path to upload
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pub fn file(mut self, path: impl AsRef<Path>) -> Self {
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self.file_path = Some(path.as_ref().to_string_lossy().to_string());
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self
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}
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/// Set the device asset ID (required)
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pub fn device_asset_id(mut self, id: impl Into<String>) -> Self {
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self.device_asset_id = Some(id.into());
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self
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}
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/// Set the device ID (required)
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pub fn device_id(mut self, id: impl Into<String>) -> Self {
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self.device_id = Some(id.into());
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self
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}
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/// Mark as favorite
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pub fn favorite(mut self) -> Self {
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self.is_favorite = true;
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self
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}
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/// Execute the upload
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pub async fn execute(self) -> Result<AssetUploadResponse> {
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let file_path = self
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.file_path
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.ok_or_else(|| ImmichError::Validation("File path is required".to_string()))?;
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// Read file
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let file_content = tokio::fs::read(&file_path).await?;
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let file_name = std::path::Path::new(&file_path)
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.file_name()
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.ok_or_else(|| ImmichError::Validation("Invalid file path".to_string()))?
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.to_string_lossy();
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// Build multipart form
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let mut form = reqwest::multipart::Form::new().part(
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"assetData",
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reqwest::multipart::Part::bytes(file_content).file_name(file_name.to_string()),
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);
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if let Some(device_asset_id) = self.device_asset_id {
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form = form.text("deviceAssetId", device_asset_id);
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}
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if let Some(device_id) = self.device_id {
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form = form.text("deviceId", device_id);
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}
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form = form.text("isFavorite", self.is_favorite.to_string());
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let req = self.client.post("/assets").multipart(form);
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let response = self.client.execute(req.build()?).await?;
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let result: AssetUploadResponse = response.json().await?;
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Ok(result)
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}
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}
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/// Builder for deleting assets
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#[derive(Debug)]
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pub struct DeleteAssetsBuilder {
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client: Client,
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ids: Vec<AssetId>,
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}
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impl DeleteAssetsBuilder {
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/// Create a new delete builder
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const fn new(client: Client) -> Self {
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Self {
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client,
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ids: Vec::new(),
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}
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}
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/// Add an asset ID to delete
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pub fn id(mut self, id: AssetId) -> Self {
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self.ids.push(id);
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self
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}
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/// Add multiple asset IDs to delete
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pub fn ids(mut self, ids: impl IntoIterator<Item = AssetId>) -> Self {
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self.ids.extend(ids);
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self
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}
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/// Execute the deletion
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pub async fn execute(self) -> Result<()> {
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if self.ids.is_empty() {
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return Err(ImmichError::Validation(
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"At least one asset ID is required".to_string(),
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));
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}
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let body = DeleteAssetsRequest {
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ids: self.ids,
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force: false,
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};
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let req = self.client.delete("/assets").json(&body);
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let _response = self.client.execute(req.build()?).await?;
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Ok(())
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}
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}
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