Add pref to hide cursor when handwriting
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@ -151,6 +151,7 @@ impl FileEditor {
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BufferItem::Handwriting(handwriting) => {
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let style = HandwritingStyle {
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animate: preferences.animations,
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hide_cursor: preferences.hide_handwriting_cursor,
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..HandwritingStyle::from_theme(ui.ctx().theme())
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};
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if handwriting.ui(&style, ui).changed {
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@ -56,6 +56,7 @@ pub struct HandwritingStyle {
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pub bg_line_stroke: Stroke,
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pub bg_color: Color32,
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pub animate: bool,
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pub hide_cursor: bool,
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}
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#[derive(serde::Deserialize, serde::Serialize)]
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@ -185,12 +186,11 @@ impl Handwriting {
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}
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let desired_size = Vec2::new(ui.available_width(), self.height);
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let (response, painter) = ui.allocate_painter(desired_size, Sense::drag());
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let (mut response, painter) = ui.allocate_painter(desired_size, Sense::drag());
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let mut response = response
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//.on_hover_cursor(CursorIcon::Crosshair)
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//.on_hover_and_drag_cursor(CursorIcon::None)
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;
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if style.hide_cursor {
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response = response.on_hover_and_drag_cursor(egui::CursorIcon::None);
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}
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let size = response.rect.size();
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@ -711,6 +711,7 @@ impl HandwritingStyle {
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bg_color,
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bg_line_stroke: Stroke::new(0.5, line_color),
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animate: true,
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hide_cursor: false,
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}
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}
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}
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@ -10,6 +10,9 @@ pub struct Preferences {
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/// Enable high-contrast theme
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pub high_contrast: bool,
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/// Hide the cursor when handwriting
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pub hide_handwriting_cursor: bool,
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#[serde(skip)]
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has_applied_theme: bool,
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}
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@ -20,6 +23,7 @@ impl Default for Preferences {
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animations: true,
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high_contrast: false,
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has_applied_theme: false,
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hide_handwriting_cursor: false,
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}
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}
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}
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@ -67,6 +71,8 @@ impl Preferences {
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self.apply(ui.ctx());
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}
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ui.toggle_value(&mut self.hide_handwriting_cursor, "Hide Handwriting Cursor");
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egui::widgets::global_theme_preference_buttons(ui);
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}
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}
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