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@ -165,10 +165,8 @@ fn point_in_triangle(point: Pos2, triangle: [&Vertex; 3]) -> PointInTriangle {
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// Normalize the weights.
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let weights = areas.map(|area| area / triangle_area);
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if cfg!(debug_assertions) {
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if weights.into_iter().any(f32::is_nan) {
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panic!("weights must not be NaN! {weights:?} {triangle_area:?} {areas:?} {sides:?}");
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}
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if cfg!(debug_assertions) && weights.into_iter().any(f32::is_nan) {
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panic!("weights must not be NaN! {weights:?} {triangle_area:?} {areas:?} {sides:?}");
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}
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PointInTriangle { inside, weights }
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