Add folder tree
This commit is contained in:
78
src/app.rs
78
src/app.rs
@ -6,7 +6,7 @@ use std::{
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time::{Duration, Instant},
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};
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use crate::{file_editor::FileEditor, preferences::Preferences, util::GuiSender};
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use crate::{file_editor::FileEditor, folder::Folder, preferences::Preferences, util::GuiSender};
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use egui::{
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Align, Button, Color32, Context, FontData, FontDefinitions, Key, Modifiers, PointerButton,
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RichText, ScrollArea, Stroke,
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@ -25,6 +25,9 @@ pub struct App {
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jobs: Jobs,
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tabs: Vec<(TabId, Tab)>,
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folders: Vec<Folder>,
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open_tab_index: Option<usize>,
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next_tab_id: TabId,
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@ -80,6 +83,7 @@ pub type TabId = usize;
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pub enum Action {
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OpenFile(FileEditor),
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OpenFolder(Folder),
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MoveFile(TabId, PathBuf),
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CloseTab(TabId),
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// TODO
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@ -102,6 +106,7 @@ impl Default for App {
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tabs: vec![(1, Tab::File(FileEditor::new("note.md")))],
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open_tab_index: None,
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next_tab_id: 2,
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folders: vec![],
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}
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}
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}
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@ -194,6 +199,18 @@ impl App {
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fn handle_action(&mut self, action: Action) {
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match action {
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Action::OpenFolder(new_folder) => {
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if let Some(folder) = self
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.folders
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.iter_mut()
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.find(|folder| folder.path() == new_folder.path())
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{
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*folder = new_folder;
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} else {
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self.folders.push(new_folder);
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self.folders.sort_by(|a, b| a.name().cmp(b.name()));
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}
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}
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Action::OpenFile(file_editor) => {
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self.open_tab(Tab::File(file_editor));
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}
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@ -262,7 +279,12 @@ impl eframe::App for App {
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}
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if ui.button("Open Folder").clicked() {
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log::error!("Open Folder not implemented");
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self.jobs.start(ui.ctx(), move || {
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let path = rfd::FileDialog::new().pick_folder()?;
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let name = path.file_name()?.to_string_lossy().to_string();
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let folder = Folder::NotLoaded { name, path };
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Some(Action::OpenFolder(folder))
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});
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}
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if ui
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@ -277,8 +299,8 @@ impl eframe::App for App {
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let can_save_file = self
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.open_tab_index
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.and_then(|i| self.tabs.get(i))
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.and_then(|(id, tab)| match tab {
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Tab::File(file_editor) => Some((*id, file_editor)),
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.map(|(id, tab)| match tab {
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Tab::File(file_editor) => (*id, file_editor),
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})
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.and_then(|(_, file_editor)| file_editor.path().zip(Some(file_editor)))
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.is_some();
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@ -287,12 +309,11 @@ impl eframe::App for App {
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self.save_active_tab(ui.ctx());
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}
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let open_file =
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self.open_tab_index
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.and_then(|i| self.tabs.get(i))
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.and_then(|(id, tab)| match tab {
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Tab::File(file_editor) => Some((*id, file_editor)),
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});
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let open_file = self.open_tab_index.and_then(|i| self.tabs.get(i)).map(
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|(id, tab)| match tab {
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Tab::File(file_editor) => (*id, file_editor),
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},
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);
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#[cfg(not(target_arch = "wasm32"))]
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if ui
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@ -351,6 +372,39 @@ impl eframe::App for App {
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});
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});
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egui::SidePanel::left("file browser")
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.resizable(true)
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.show(ctx, |ui| {
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if ui.button("refresh").clicked() {
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for folder in &mut self.folders {
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folder.unload();
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}
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}
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ScrollArea::both().auto_shrink(false).show(ui, |ui| {
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self.folders.retain_mut(|folder| {
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let response = folder.show(ui);
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if let Some(file_path) = response.open_file {
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let file_path = file_path.to_owned();
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self.jobs.start(ui.ctx(), move || {
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let text = fs::read_to_string(&file_path)
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.inspect_err(|e| {
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log::error!("Failed to read {file_path:?}: {e}")
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})
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.ok()?;
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let editor = FileEditor::from_file(file_path, &text);
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Some(Action::OpenFile(editor))
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});
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}
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// delete on right-click
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!response.clicked_by(PointerButton::Secondary)
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});
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});
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});
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egui::CentralPanel::default().show(ctx, |ui| {
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if let Some(Tab::File(file_editor)) = self
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.open_tab_index
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@ -389,8 +443,8 @@ impl App {
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let open_file = self
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.open_tab_index
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.and_then(|i| self.tabs.get_mut(i))
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.and_then(|(id, tab)| match tab {
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Tab::File(file_editor) => Some((*id, file_editor)),
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.map(|(id, tab)| match tab {
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Tab::File(file_editor) => (*id, file_editor),
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})
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.and_then(|(_, file_editor)| {
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file_editor
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218
src/folder.rs
Normal file
218
src/folder.rs
Normal file
@ -0,0 +1,218 @@
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use std::{
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fs::read_dir,
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mem,
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ops::Deref,
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path::{Path, PathBuf},
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sync::mpsc,
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thread,
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};
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use egui::{Response, Ui};
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use eyre::{Context, OptionExt, eyre};
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use serde::{Deserialize, Serialize};
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pub enum Folder {
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NotLoaded {
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name: String,
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path: PathBuf,
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},
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Loading {
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name: String,
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path: PathBuf,
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recv: mpsc::Receiver<LoadedFolder>,
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},
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Loaded(LoadedFolder),
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}
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pub struct LoadedFolder {
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pub name: String,
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pub path: PathBuf,
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pub child_folders: Vec<Folder>,
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pub child_files: Vec<File>,
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}
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pub struct File {
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pub name: String,
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pub path: PathBuf,
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}
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pub struct FolderResponse<'a> {
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inner: Response,
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pub open_file: Option<&'a Path>,
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}
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impl Deref for FolderResponse<'_> {
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type Target = Response;
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fn deref(&self) -> &Self::Target {
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&self.inner
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}
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}
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impl LoadedFolder {
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pub fn show<'a>(&'a mut self, ui: &mut Ui) -> FolderResponse<'a> {
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let mut open_file = None;
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let inner = ui
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.collapsing(&self.name, |ui| {
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for folder in &mut self.child_folders {
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open_file = open_file.or(folder.show(ui).open_file);
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}
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for file in &mut self.child_files {
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if ui.button(&file.name).clicked() {
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open_file = Some(file.path.as_path())
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};
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}
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})
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.header_response;
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FolderResponse { inner, open_file }
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}
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fn load(path: PathBuf) -> eyre::Result<Self> {
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let name = path
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.file_name()
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.ok_or_eyre("Path is missing a file-name")?
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.to_string_lossy()
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.to_string();
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let mut child_folders = vec![];
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let mut child_files = vec![];
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for entry in read_dir(&path).with_context(|| eyre!("Couldn't read dir {path:?}"))? {
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let entry = entry.with_context(|| eyre!("Couldn't read dir {path:?}"))?;
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let path = entry.path();
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let name = path
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.file_name()
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.ok_or_eyre("Path is missing a file-name")?
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.to_string_lossy()
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.to_string();
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let file_type = entry.file_type()?;
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if file_type.is_symlink() {
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log::error!("Symlinks not yet supported, skipping {path:?}");
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continue;
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} else if file_type.is_file() {
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child_files.push(File { name, path });
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} else if file_type.is_dir() {
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child_folders.push(Folder::NotLoaded { name, path });
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}
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}
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let folder = LoadedFolder {
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name,
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path,
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child_folders,
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child_files,
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};
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Ok(folder)
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}
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}
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impl Folder {
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fn load(&mut self, ui: &mut Ui) -> Option<&mut LoadedFolder> {
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if let Folder::NotLoaded { name, path } = self {
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let (tx, rx) = mpsc::channel();
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{
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let path = path.clone();
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let ctx = ui.ctx().clone();
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thread::spawn(move || match LoadedFolder::load(path) {
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Err(e) => log::error!("Failed to load folder: {e}"),
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Ok(folder) => {
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let _ = tx.send(folder);
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ctx.request_repaint();
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}
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});
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}
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*self = Folder::Loading {
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name: mem::take(name),
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path: mem::take(path),
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recv: rx,
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};
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}
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if let Folder::Loading { recv, .. } = self {
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match recv.try_recv() {
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Ok(folder) => *self = Folder::Loaded(folder),
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Err(_) => return None,
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}
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}
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let Folder::Loaded(folder) = self else {
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unreachable!()
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};
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Some(folder)
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}
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pub fn show<'a>(&'a mut self, ui: &mut Ui) -> FolderResponse<'a> {
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self.load(ui);
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if let Folder::Loaded(folder) = self {
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return folder.show(ui);
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}
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FolderResponse {
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inner: ui.label(self.name()),
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open_file: None,
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}
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}
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pub fn path(&self) -> &Path {
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match self {
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Folder::NotLoaded { path, .. } => path,
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Folder::Loading { path, .. } => path,
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Folder::Loaded(folder) => &folder.path,
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}
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}
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pub fn name(&self) -> &str {
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match self {
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Folder::NotLoaded { name, .. } => name,
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Folder::Loading { name, .. } => name,
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Folder::Loaded(folder) => &folder.name,
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}
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}
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pub fn unload(&mut self) {
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let (name, path) = match self {
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Folder::NotLoaded { .. } => return,
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Folder::Loading { name, path, .. } => (name, path),
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Folder::Loaded(folder) => (&mut folder.name, &mut folder.path),
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};
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*self = Folder::NotLoaded {
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name: mem::take(name),
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path: mem::take(path),
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}
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}
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}
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impl Serialize for Folder {
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: serde::Serializer,
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{
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self.path().serialize(serializer)
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}
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}
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impl<'de> Deserialize<'de> for Folder {
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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where
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D: serde::Deserializer<'de>,
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{
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use serde::de::Error;
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let path = PathBuf::deserialize(deserializer)?;
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let name = path
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.file_name()
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.ok_or(D::Error::custom("Path is missing a file-name"))?
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.to_string_lossy()
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.to_string();
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Ok(Folder::NotLoaded { name, path })
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}
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}
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@ -289,11 +289,11 @@ impl Handwriting {
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_ => Some(next),
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}
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})
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.cloned()
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.filter(|event| {
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// FIXME: pinenote: PointerMoved are duplicated after the MouseMoved events
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cfg!(not(feature = "pinenote")) || !matches!(event, Event::PointerMoved(..))
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})
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.cloned()
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.collect::<Vec<_>>()
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});
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@ -459,6 +459,8 @@ impl Handwriting {
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mesh_context: MeshContext,
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ui: &mut Ui,
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) {
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// TODO: don't tesselate and rasterize on the GUI thread
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self.last_mesh_ctx = Some(mesh_context);
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self.refresh_texture = false;
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@ -646,6 +648,7 @@ impl FromStr for Handwriting {
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.wrap_err("Failed to decode painting data from base64")?;
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// HACK: first iteration of disk format did not have version header
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//let mut bytes = bytes;
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//bytes.insert(0, 0);
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//bytes.insert(0, 1);
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@ -5,6 +5,7 @@ pub mod constants;
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pub mod custom_code_block;
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pub mod easy_mark;
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pub mod file_editor;
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pub mod folder;
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pub mod handwriting;
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pub mod preferences;
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pub mod rasterizer;
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@ -165,11 +165,9 @@ fn point_in_triangle(point: Pos2, triangle: [&Vertex; 3]) -> PointInTriangle {
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// Normalize the weights.
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let weights = areas.map(|area| area / triangle_area);
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if cfg!(debug_assertions) {
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if weights.into_iter().any(f32::is_nan) {
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if cfg!(debug_assertions) && weights.into_iter().any(f32::is_nan) {
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panic!("weights must not be NaN! {weights:?} {triangle_area:?} {areas:?} {sides:?}");
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}
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}
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PointInTriangle { inside, weights }
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}
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