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| Author | SHA1 | Date | |
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| c63babb599 |
@ -27,7 +27,7 @@ use zerocopy::{FromBytes, IntoBytes};
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use crate::{custom_code_block::try_from_custom_code_block, rasterizer};
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use crate::{custom_code_block::try_from_custom_code_block, rasterizer};
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use crate::{custom_code_block::write_custom_code_block, util::random_id};
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use crate::{custom_code_block::write_custom_code_block, util::random_id};
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use self::tool::{ToolEvent, Tool};
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use self::tool::{Tool, ToolEvent};
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const HANDWRITING_MIN_HEIGHT: f32 = 100.0;
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const HANDWRITING_MIN_HEIGHT: f32 = 100.0;
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const HANDWRITING_BOTTOM_PADDING: f32 = 80.0;
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const HANDWRITING_BOTTOM_PADDING: f32 = 80.0;
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@ -89,9 +89,6 @@ struct Ephemeral {
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/// Tool position last frame, in canvas space.
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/// Tool position last frame, in canvas space.
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last_tool_position: Option<Pos2>,
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last_tool_position: Option<Pos2>,
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/// Whether the handwriting element is being interacted with.
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is_focused: bool,
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/// The stroke that is currently being drawed.
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/// The stroke that is currently being drawed.
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current_stroke: Vec<Pos2>,
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current_stroke: Vec<Pos2>,
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@ -142,10 +139,9 @@ impl Default for Ephemeral {
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Self {
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Self {
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id: random_id(),
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id: random_id(),
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canvas_rasterizer: Default::default(),
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canvas_rasterizer: Default::default(),
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tool: Tool::Eraser,
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tool: Tool::Pencil,
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tool_position: None,
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tool_position: None,
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last_tool_position: None,
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last_tool_position: None,
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is_focused: false,
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current_stroke: Default::default(),
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current_stroke: Default::default(),
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tessellator: None,
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tessellator: None,
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mesh: Default::default(),
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mesh: Default::default(),
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@ -242,16 +238,9 @@ impl Handwriting {
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// Was the user in the process of drawing a stroke last frame?
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// Was the user in the process of drawing a stroke last frame?
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let was_drawing = !self.e.current_stroke.is_empty();
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let was_drawing = !self.e.current_stroke.is_empty();
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// Is the user in the process of drawing a stroke now?;
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// Is the user in the process of drawing a stroke now?
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let is_drawing = response.interact_pointer_pos().is_some();
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let is_drawing = response.interact_pointer_pos().is_some();
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if is_drawing {
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self.e.is_focused = true;
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} else if ui.ctx().input(|i| i.pointer.any_down()) {
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// if the user starts interactive with something else, unfocus the handwriting area.
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self.e.is_focused = false;
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}
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if !is_drawing {
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if !is_drawing {
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if was_drawing {
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if was_drawing {
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// commit current line
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// commit current line
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@ -259,18 +248,12 @@ impl Handwriting {
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response.mark_changed();
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response.mark_changed();
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}
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}
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let padding = if self.e.is_focused {
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HANDWRITING_BOTTOM_PADDING
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} else {
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0.0
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};
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// recalculate how tall the widget should be
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// recalculate how tall the widget should be
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let lines_max_y = self
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let lines_max_y = self
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.strokes
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.strokes
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.iter()
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.iter()
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.flatten()
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.flatten()
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.map(|p| p.y + padding)
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.map(|p| p.y + HANDWRITING_BOTTOM_PADDING)
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.fold(HANDWRITING_MIN_HEIGHT, |max, y| max.max(y));
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.fold(HANDWRITING_MIN_HEIGHT, |max, y| max.max(y));
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// Change the height of the handwriting item.
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// Change the height of the handwriting item.
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@ -316,9 +299,7 @@ impl Handwriting {
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self.e.tool_position = tool_event.position();
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self.e.tool_position = tool_event.position();
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match self.e.tool {
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match self.e.tool {
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Tool::Pencil => {
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Tool::Pencil => {
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hw_response.changed |=
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hw_response.changed |= tool::pencil::on_tool_event(self, tool_event);
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tool::pencil::on_tool_event(self, tool_event);
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}
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}
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Tool::Eraser => {
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Tool::Eraser => {
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if tool::eraser::on_tool_event(self, tool_event) {
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if tool::eraser::on_tool_event(self, tool_event) {
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@ -384,7 +365,9 @@ impl Handwriting {
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// Draw the texture
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// Draw the texture
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self.e.canvas_rasterizer.show(ui.ctx(), &painter, mesh_rect);
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self.e.canvas_rasterizer.show(ui.ctx(), &painter, mesh_rect);
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if let Some(tool_position) = self.e.tool_position && let Tool::Eraser = self.e.tool {
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if let Some(tool_position) = self.e.tool_position
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&& let Tool::Eraser = self.e.tool
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{
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let pos = to_screen * tool_position;
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let pos = to_screen * tool_position;
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let shape = Shape::circle_stroke(pos, tool::eraser::RADIUS, style.stroke);
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let shape = Shape::circle_stroke(pos, tool::eraser::RADIUS, style.stroke);
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painter.add(shape);
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painter.add(shape);
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