Add --stamp flag
This commit is contained in:
110
src/main.rs
110
src/main.rs
@ -1,23 +1,31 @@
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//! Image format is a buffer of `SCREEN_W * SCREEN_H + 1` bytes.
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//! The 4 least-significant bits of each byte is one pixel. The 4 most-significant bits are unused.
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//! Images are stored in landscape format, i.e. the first byte is the top-left pixel, and the
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//! second-to-last byte is the bottom-right pixel. The final byte is a null-terminator, and must be 0.
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use clap::Parser;
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use clap::Parser;
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use eyre::{Context, bail, eyre};
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use eyre::{Context, ContextCompat, bail, eyre};
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use image::ImageReader;
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use image::{DynamicImage, GrayImage, ImageReader, imageops::overlay};
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use nix::ioctl_write_ptr;
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use nix::ioctl_write_ptr;
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use std::{fs::File, os::fd::AsRawFd, path::PathBuf};
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use std::{
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fs::File,
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os::fd::AsRawFd,
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path::{Path, PathBuf},
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};
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#[derive(Parser)]
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#[derive(Parser)]
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struct Opt {
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struct Opt {
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/// Path to the image-blob.
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/// Path to the image-blob.
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pub path: PathBuf,
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pub path: PathBuf,
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/// Stamp an image onto the final image. "<x>:<y>:<path>"
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#[clap(long)]
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pub stamp: Vec<String>,
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}
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}
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const SCREEN_W: usize = 1872;
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const SCREEN_W: usize = 1872;
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const SCREEN_H: usize = 1404;
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const SCREEN_H: usize = 1404;
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const FILE_SIZE: usize = SCREEN_W * SCREEN_H + 1;
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/// Image format is a buffer of `SCREEN_W * SCREEN_H + 1` bytes.
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/// The 4 least-significant bits of each byte is one pixel. The 4 most-significant bits are unused.
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/// Images are stored in landscape format, i.e. the first byte is the top-left pixel, and the
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/// second-to-last byte is the bottom-right pixel. The final byte is a null-terminator, and must be 0.
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const IOCTL_BUFFER_SIZE: usize = SCREEN_W * SCREEN_H + 1;
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// const SPI_IOC_MAGIC: u8 = b'k'; // Defined in linux/spi/spidev.h
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// const SPI_IOC_MAGIC: u8 = b'k'; // Defined in linux/spi/spidev.h
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// const SPI_IOC_TYPE_MESSAGE: u8 = 0;
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// const SPI_IOC_TYPE_MESSAGE: u8 = 0;
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@ -41,29 +49,49 @@ ioctl_write_ptr!(
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DrmRockchipEbcOffScreen
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DrmRockchipEbcOffScreen
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);
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);
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fn main() -> eyre::Result<()> {
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fn to_grayscale(path: &Path, image: DynamicImage) -> GrayImage {
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let opt = Opt::parse();
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if let DynamicImage::ImageLuma8(image) = image {
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color_eyre::install()?;
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return image;
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}
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let mut image = ImageReader::open(&opt.path)?.decode()?;
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eprintln!("Image {path:?} is not 8-bit grayscale. Converting...");
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image.to_luma8()
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}
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fn load_image(path: &Path) -> eyre::Result<GrayImage> {
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eprintln!("Opening image at {path:?}");
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let image = ImageReader::open(path)?.decode()?;
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Ok(to_grayscale(path, image))
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}
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fn load_wallpaper(path: &Path) -> eyre::Result<GrayImage> {
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eprintln!("Opening image at {path:?}");
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let mut image = ImageReader::open(path)?.decode()?;
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let image_dimensions = (image.width() as usize, image.height() as usize);
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let image_dimensions = (image.width() as usize, image.height() as usize);
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match image_dimensions {
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match image_dimensions {
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(SCREEN_W, SCREEN_H) => {}
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(SCREEN_W, SCREEN_H) => {}
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(SCREEN_H, SCREEN_W) => image = image.rotate90(),
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(SCREEN_H, SCREEN_W) => image = image.rotate90().flipv(),
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_ => bail!("Image must be {SCREEN_W}x{SCREEN_H}"),
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_ => bail!("Image must be {SCREEN_W}x{SCREEN_H}"),
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}
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}
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let image = image.to_luma8();
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Ok(to_grayscale(path, image))
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let mut pixels = image.into_vec();
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}
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for pixel in &mut pixels {
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*pixel >>= 4; // convert 8-bit colorspace to 4-bits.
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}
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pixels.push(0u8); // add a null-terminator
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// sanity check buffer length
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fn main() -> eyre::Result<()> {
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assert!(pixels.len() == FILE_SIZE);
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let opt = Opt::parse();
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color_eyre::install()?;
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let mut image = load_wallpaper(&opt.path)?;
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for stamp in &opt.stamp {
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apply_stamp(stamp, &mut image)?;
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}
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let pixels = image_to_offimage_buffer(image);
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let set_off_screen_data = DrmRockchipEbcOffScreen {
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let set_off_screen_data = DrmRockchipEbcOffScreen {
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info1: 0, // TODO: what is this?
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info1: 0, // TODO: what is this?
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@ -80,3 +108,43 @@ fn main() -> eyre::Result<()> {
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Ok(())
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Ok(())
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}
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}
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fn image_to_offimage_buffer(image: image::ImageBuffer<image::Luma<u8>, Vec<u8>>) -> Vec<u8> {
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let mut pixels = image.into_vec();
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// Convert 8-bit colorspace to 4-bits by truncating the 4 least significant bits.
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// Yes, this means that the most-significant 4 bits of each byte are unused.
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// Not idea why they designed it this way. Maybe it's faster?
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for pixel in &mut pixels {
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*pixel >>= 4;
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}
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// Add a null-terminator. No idea why this is necessary, but it is.
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pixels.push(0u8);
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// Sanity check buffer length
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assert!(pixels.len() == IOCTL_BUFFER_SIZE);
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pixels
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}
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fn parse_stamp(stamp: &str) -> Option<(i64, i64, &Path)> {
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let (x, stamp) = stamp.split_once(':')?;
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let (y, path) = stamp.split_once(':')?;
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let x = x.parse().ok()?;
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let y = y.parse().ok()?;
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let path = Path::new(path);
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Some((x, y, path))
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}
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fn apply_stamp(stamp: &str, onto: &mut GrayImage) -> eyre::Result<()> {
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let (x, y, path) =
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parse_stamp(stamp).wrap_err_with(|| eyre!("Invalid stamp format: {stamp:?}"))?;
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let image = load_image(path)?;
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overlay(onto, &image, x, y);
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Ok(())
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}
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