Write image buffer backwards
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@ -70,7 +70,7 @@ fn load_wallpaper(path: &Path) -> eyre::Result<GrayAlphaImage> {
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match image_dimensions {
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match image_dimensions {
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(SCREEN_W, SCREEN_H) => {}
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(SCREEN_W, SCREEN_H) => {}
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(SCREEN_H, SCREEN_W) => image = image.rotate90().flipv(),
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(SCREEN_H, SCREEN_W) => image = image.rotate270(),
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_ => bail!("Image must be {SCREEN_W}x{SCREEN_H}"),
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_ => bail!("Image must be {SCREEN_W}x{SCREEN_H}"),
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}
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}
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@ -119,7 +119,7 @@ fn image_to_offimage_buffer(image: GrayAlphaImage) -> eyre::Result<Box<[u8; IOCT
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);
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);
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// Iterate over pixels and copy them into `buf`.
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// Iterate over pixels and copy them into `buf`.
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for (i, pixel) in image.chunks_exact(2).enumerate() {
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for (i, pixel) in (0..buf.len()).rev().zip(image.chunks_exact(2)) {
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let &[gray, alpha] = pixel else {
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let &[gray, alpha] = pixel else {
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unreachable!()
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unreachable!()
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};
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};
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