Refactor light handling to use event messages

This commit is contained in:
2023-05-14 16:01:08 +02:00
parent 2714d549b0
commit 251fe2d79b
2 changed files with 84 additions and 27 deletions

View File

@ -1,3 +1,5 @@
mod lights;
use core::sync::atomic::{AtomicU16, Ordering}; use core::sync::atomic::{AtomicU16, Ordering};
use alloc::{boxed::Box, vec::Vec}; use alloc::{boxed::Box, vec::Vec};
@ -17,11 +19,7 @@ use tgnt::{
layer::Layer, layer::Layer,
}; };
use crate::{ use crate::{lights::Lights, util::CS, ws2812::Ws2812};
lights::Lights,
util::CS,
ws2812::{Rgb, Ws2812},
};
pub struct KeyboardConfig { pub struct KeyboardConfig {
/// Which board is this. /// Which board is this.
@ -53,7 +51,12 @@ pub enum Half {
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
pub struct Event { pub struct Event {
/// The keyboard half that triggered the event.
pub source: Half, pub source: Half,
/// The index of the button that triggered the event.
pub source_button: usize,
pub kind: EventKind, pub kind: EventKind,
} }
@ -67,7 +70,7 @@ pub enum EventKind {
} }
pub const KB_SUBSCRIBERS: usize = 2; pub const KB_SUBSCRIBERS: usize = 2;
pub const ACTUAL_KB_SUBSCRIBERS: usize = KB_SUBSCRIBERS + 1; pub const ACTUAL_KB_SUBSCRIBERS: usize = KB_SUBSCRIBERS + 2;
const KB_EVENT_CAP: usize = 128; const KB_EVENT_CAP: usize = 128;
static KB_EVENTS: PubSubChannel<CS, Event, KB_EVENT_CAP, ACTUAL_KB_SUBSCRIBERS, 0> = static KB_EVENTS: PubSubChannel<CS, Event, KB_EVENT_CAP, ACTUAL_KB_SUBSCRIBERS, 0> =
PubSubChannel::new(); PubSubChannel::new();
@ -132,6 +135,14 @@ impl KeyboardConfig {
state, state,
)); ));
spawner.must_spawn(lights::task(
KbEvents {
publisher: KB_EVENTS.immediate_publisher(),
subscriber: KB_EVENTS.subscriber().unwrap(),
},
state,
));
Some([(); KB_SUBSCRIBERS].map(|_| KbEvents { Some([(); KB_SUBSCRIBERS].map(|_| KbEvents {
publisher: KB_EVENTS.immediate_publisher(), publisher: KB_EVENTS.immediate_publisher(),
subscriber: KB_EVENTS.subscriber().unwrap(), subscriber: KB_EVENTS.subscriber().unwrap(),
@ -212,17 +223,9 @@ async fn switch_task(switch_num: usize, pin: AnyPin, state: &'static State) -> !
debug!("switch {switch_num} button {button:?} released"); debug!("switch {switch_num} button {button:?} released");
}; };
let set_led = |color: Rgb| {
let led_num = state.led_map.get(switch_num).copied();
move |leds: &mut [Rgb; SWITCH_COUNT]| {
if let Some(led) = led_num.and_then(|i| leds.get_mut(i)) {
*led = color;
}
}
};
let ev = |kind| Event { let ev = |kind| Event {
source: state.half, source: state.half,
source_button: switch_num,
kind, kind,
}; };
@ -230,51 +233,40 @@ async fn switch_task(switch_num: usize, pin: AnyPin, state: &'static State) -> !
match button { match button {
&Button::Key(key) => { &Button::Key(key) => {
events.publish_immediate(ev(PressKey(key))); events.publish_immediate(ev(PressKey(key)));
state.lights.update(set_led(Rgb::new(0, 150, 0))).await;
wait_for_release.await; wait_for_release.await;
events.publish_immediate(ev(ReleaseKey(key))); events.publish_immediate(ev(ReleaseKey(key)));
state.lights.update(set_led(Rgb::new(0, 0, 0))).await;
continue; continue;
} }
&Button::Mod(modifier) => { &Button::Mod(modifier) => {
events.publish_immediate(ev(PressModifier(modifier))); events.publish_immediate(ev(PressModifier(modifier)));
state.lights.update(set_led(Rgb::new(100, 100, 0))).await;
wait_for_release.await; wait_for_release.await;
events.publish_immediate(ev(ReleaseModifier(modifier))); events.publish_immediate(ev(ReleaseModifier(modifier)));
state.lights.update(set_led(Rgb::new(0, 0, 0))).await;
continue; continue;
} }
&Button::ModTap(key, modifier) => { &Button::ModTap(key, modifier) => {
state.lights.update(set_led(Rgb::new(100, 100, 0))).await;
select_biased! { select_biased! {
_ = Timer::after(MOD_TAP_TIME).fuse() => { _ = Timer::after(MOD_TAP_TIME).fuse() => {
events.publish_immediate(ev(PressModifier(modifier))); events.publish_immediate(ev(PressModifier(modifier)));
state.lights.update(set_led(Rgb::new(0, 0, 150))).await;
pin.wait_for_high().await; pin.wait_for_high().await;
events.publish_immediate(ev(ReleaseModifier(modifier))); events.publish_immediate(ev(ReleaseModifier(modifier)));
state.lights.update(set_led(Rgb::new(0, 0, 0))).await;
debug!("switch {switch_num} button {button:?} released"); debug!("switch {switch_num} button {button:?} released");
continue; continue;
} }
_ = wait_for_release.fuse() => { _ = wait_for_release.fuse() => {
events.publish_immediate(ev(PressKey(key))); events.publish_immediate(ev(PressKey(key)));
state.lights.update(set_led(Rgb::new(0, 150, 0))).await;
Timer::after(Duration::from_millis(10)).await; Timer::after(Duration::from_millis(10)).await;
events.publish_immediate(ev(ReleaseKey(key))); events.publish_immediate(ev(ReleaseKey(key)));
state.lights.update(set_led(Rgb::new(0, 0, 0))).await;
continue; continue;
} }
} }
} }
Button::NextLayer => { Button::NextLayer => {
let next_layer = (current_layer + 1) % layer_count; let next_layer = (current_layer + 1) % layer_count;
state.lights.update(set_led(Rgb::new(100, 0, 100))).await;
events.publish_immediate(ev(SetLayer(next_layer))); events.publish_immediate(ev(SetLayer(next_layer)));
debug!("switched to layer {next_layer}"); debug!("switched to layer {next_layer}");
} }
Button::PrevLayer => { Button::PrevLayer => {
let prev_layer = current_layer.checked_sub(1).unwrap_or(layer_count - 1); let prev_layer = current_layer.checked_sub(1).unwrap_or(layer_count - 1);
state.lights.update(set_led(Rgb::new(100, 0, 100))).await;
events.publish_immediate(ev(SetLayer(prev_layer))); events.publish_immediate(ev(SetLayer(prev_layer)));
debug!("switched to layer {prev_layer}"); debug!("switched to layer {prev_layer}");
} }
@ -282,7 +274,6 @@ async fn switch_task(switch_num: usize, pin: AnyPin, state: &'static State) -> !
} }
wait_for_release.await; wait_for_release.await;
state.lights.update(set_led(Rgb::new(0, 0, 0))).await;
} }
} }

66
src/keyboard/lights.rs Normal file
View File

@ -0,0 +1,66 @@
use embassy_time::{Duration, Timer};
use futures::{select_biased, FutureExt};
use crate::ws2812::Rgb;
use super::{EventKind, KbEvents, State, SWITCH_COUNT};
#[embassy_executor::task]
pub(super) async fn task(mut events: KbEvents, state: &'static State) {
loop {
select_biased! {
event = events.recv().fuse() => {
let set_button_led = |color: Rgb| {
let led_num = state.led_map.get(event.source_button).copied();
move |leds: &mut [Rgb; SWITCH_COUNT]| {
if event.source != state.half {
return;
}
if let Some(led) = led_num.and_then(|i| leds.get_mut(i)) {
*led = color;
}
}
};
match event.kind {
EventKind::PressKey(_) => {
state.lights.update(set_button_led(Rgb::new(0, 150, 0))).await;
}
EventKind::PressModifier(_) => {
state.lights.update(set_button_led(Rgb::new(0, 0, 150))).await;
}
EventKind::ReleaseKey(_) | EventKind::ReleaseModifier(_) => {
state.lights.update(set_button_led(Rgb::new(0, 0, 0))).await;
}
EventKind::SetLayer(layer) => {
let buttons_to_light_up = match layer {
0 => [0, 1, 2, 3, 4].as_ref(),
1 => &[5, 6, 7, 8, 9],
2 => &[10, 11, 12, 13, 14],
_ => &[],
};
state.lights.update(|leds| {
for &button in buttons_to_light_up {
let Some(&led_id) = state.led_map.get(button) else { continue; };
let Some(rgb) = leds.get_mut(led_id) else { continue; };
*rgb = Rgb::new(100, 0, 100);
}
}).await;
Timer::after(Duration::from_millis(200)).await;
state.lights.update(|leds| {
for &button in buttons_to_light_up {
let Some(&led_id) = state.led_map.get(button) else { continue; };
let Some(rgb) = leds.get_mut(led_id) else { continue; };
*rgb = Rgb::new(0, 0, 0);
}
}).await;
}
}
}
}
}
}