Split firmware inte left.rs and right.rs.
This commit is contained in:
@ -3,7 +3,9 @@ use core::sync::atomic::{AtomicU16, Ordering};
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use alloc::{boxed::Box, vec::Vec};
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use embassy_executor::Spawner;
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use embassy_rp::gpio::{AnyPin, Input, Pin, Pull};
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use log::{error, warn};
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use embassy_time::{Duration, Timer};
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use futures::{select_biased, FutureExt};
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use log::{debug, error, info, warn};
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use tgnt::{button::Button, layer::Layer};
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use crate::usb::keyboard::KB_REPORT;
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@ -24,6 +26,11 @@ impl KeyboardConfig {
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return;
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}
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info!(
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"setting up keyboard layout with {} layer(s)",
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self.layers.len()
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);
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let layers = Box::leak(self.layers.into_boxed_slice());
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for (i, layer) in layers.iter().enumerate() {
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if layer.buttons.len() != SWITCH_COUNT {
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@ -43,7 +50,10 @@ impl KeyboardConfig {
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}
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}
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const MOD_TAP_TIME: Duration = Duration::from_millis(100);
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const SWITCH_COUNT: usize = 18;
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/// Task for monitoring a single switch pin, and handling button presses.
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#[embassy_executor::task(pool_size = 18)]
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async fn switch_task(switch_num: usize, pin: AnyPin, layers: &'static [Layer]) -> ! {
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let _pin_nr = pin.pin();
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@ -51,27 +61,39 @@ async fn switch_task(switch_num: usize, pin: AnyPin, layers: &'static [Layer]) -
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loop {
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// pins are pull-up, so when the switch is pressed they are brought low.
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pin.wait_for_low().await;
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// TODO: do we need debouncing?
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// get current layer
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let mut current_layer = CURRENT_LAYER.load(Ordering::Relaxed);
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let layer_count = layers.len() as u16;
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if current_layer >= layer_count {
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error!("current layer was out of bounds for some reason ({current_layer})");
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current_layer = 0;
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}
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let Some(Layer { buttons }) = layers.get(usize::from(current_layer)) else {
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error!("current layer was out of bounds for some reason ({current_layer})");
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CURRENT_LAYER.store(0, Ordering::Relaxed);
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continue;
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};
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// and current button
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let Some(button) = buttons.get(switch_num) else {
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warn!("no button defined for switch {switch_num}");
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continue;
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};
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debug!("switch {switch_num} button {button:?} pressed");
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let wait_for_release = async {
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pin.wait_for_high().await;
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debug!("switch {switch_num} button {button:?} released");
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};
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match button {
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&Button::Key(key) => {
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KB_REPORT.lock().await.press_key(key);
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pin.wait_for_high().await;
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wait_for_release.await;
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KB_REPORT.lock().await.release_key(key);
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continue;
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}
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@ -83,7 +105,19 @@ async fn switch_task(switch_num: usize, pin: AnyPin, layers: &'static [Layer]) -
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//continue;
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}
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Button::ModTap { keycode, modifier } => {
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// TODO
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select_biased! {
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_ = Timer::after(MOD_TAP_TIME).fuse() => {
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// TODO: Modifier
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pin.wait_for_high().await;
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continue;
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}
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_ = wait_for_release.fuse() => {
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KB_REPORT.lock().await.press_key(*keycode);
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Timer::after(Duration::from_millis(10)).await;
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KB_REPORT.lock().await.release_key(*keycode);
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continue;
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}
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}
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}
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Button::NextLayer => {
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let next_layer = (current_layer + 1) % layer_count;
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@ -96,7 +130,7 @@ async fn switch_task(switch_num: usize, pin: AnyPin, layers: &'static [Layer]) -
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Button::None => {}
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}
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pin.wait_for_high().await;
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wait_for_release.await;
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}
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}
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