[ [ Layer( buttons: [ // Row 1 Key(F), Key(G), Key(C), Key(R), Key(L), // Row 2 Key(D), ModTap(H, RCtrl), ModTap(T, RShift), ModTap(N, RAlt), ModTap(S, RMod), // Row 3 Key(B), Key(M), Key(W), Key(V), Key(Z), // Thumbpad Layer(Peek, Right, 1), Key(Return), Key(Delete), ], ), Layer( buttons: [ // Row 1 Compose2(Lower, O, Variable, A), // å Key(D7), Key(D8), Key(D9), Key(D0), // Row 2 Compose2(Lower, Apostrophe, Variable, A), // ä ModTap(D4, RCtrl), ModTap(D5, RShift), ModTap(D6, RAlt), //ModTap(, RMod), Mod(RMod), // Row 3 Compose2(Lower, Apostrophe, Variable, O), // ö Key(D1), Key(D2), Key(D3), None, // Thumbpad Layer(Peek, Right, 1), Key(Return), Key(Delete), ], ), Layer( buttons: [ // Row 1 Key(F1), Key(F4), Key(F7), Key(F10), Layer(Move, Down, 1), // Row 2 Key(F2), ModTap(F5, RCtrl), ModTap(F8, RShift), ModTap(F11, RAlt), Mod(RMod), // Row 3 Key(F3), Key(F6), Key(F9), Key(F12), None, // Thumbpad Layer(Peek, Right, 1), Key(Return), Key(Delete), ], ), ], [ // gaming row Layer( buttons: [ // Row 1 None, None, None, None, None, // Row 2 None, None, None, None, None, // Row 3 None, None, None, None, None, // Thumbpad Layer(Peek, Right, 1), Key(Return), Key(Delete), ], ), Layer( buttons: [ // Row 1 None, None, None, None, None, // Row 2 None, None, None, None, None, // Row 3 None, None, None, None, None, // Thumbpad Layer(Peek, Right, 1), Key(Return), Key(Delete), ], ), Layer( buttons: [ // Row 1 None, None, None, None, Layer(Move, Up, 1), // Row 2 None, None, None, None, None, // Row 3 None, None, None, None, None, // Thumbpad Layer(Peek, Right, 1), Key(Return), Key(Delete), ], ), ], ]