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tangentbord1/left/layers.ron

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[
[
Layer(
buttons: [
// Row 1
Key(Escape),
Key(Comma),
Key(Period),
Key(P),
Key(Y),
// Row 2
ModTap(A, LAlt),
ModTap(O, LMod),
ModTap(E, LShift),
ModTap(U, LCtrl),
Key(I),
// Row 3
Key(Colon),
Key(Q),
Key(J),
Key(K),
Key(X),
// Thumbpad
Key(Backspace),
Key(Space),
Layer(Peek, Right, 1),
],
),
Layer(
buttons: [
// Row 1
Key(Escape),
Key(Slash),
Key(Equal),
Key(Accent),
Key(Period),
// Row 2
ModTap(BackslashPipe, LAlt),
ModTap(Dash, LMod),
ModTap(LBracket, LShift),
ModTap(RBracket, LCtrl),
Key(Tab),
// Row 3
None,
None,
None,
Key(Apostrophe),
None,
// Thumbpad
Key(Backspace),
Key(Space),
Layer(Peek, Right, 1),
],
),
Layer(
buttons: [
// Row 1
Key(Escape),
Key(Mute),
Key(VolumeDown),
Key(VolumeUp),
None,
// Row 2
Mod(LAlt),
Mod(LMod),
Mod(LShift),
Mod(LCtrl),
None,
// Row 3
None,
None,
None,
None,
None,
// Thumbpad
Key(Backspace),
Key(Space),
Layer(Peek, Right, 1),
],
),
],
[ // gaming row
Layer(
buttons: [
// Row 1
Key(Escape),
Key(Q),
Key(W),
Key(E),
Key(R),
// Row 2
Mod(LShift),
Key(A),
Key(S),
Key(D),
Key(F),
// Row 3
Mod(LCtrl),
Key(Z),
Key(X),
Key(C),
Key(V),
// Thumbpad
Key(Backspace),
Key(Space),
Layer(Peek, Right, 1),
],
),
Layer(
buttons: [
// Row 1
Key(D1),
Key(D2),
Key(D3),
Key(D4),
Key(D5),
// Row 2
Key(D6),
Key(D7),
Key(D8),
Key(D9),
Key(D0),
// Row 3
None,
None,
None,
None,
None,
// Thumbpad
Key(Backspace),
Key(Space),
Layer(Peek, Right, 1),
],
),
Layer(
buttons: [
// Row 1
None,
None,
None,
None,
None,
// Row 2
None,
None,
None,
None,
None,
// Row 3
None,
None,
None,
None,
None,
// Thumbpad
Key(Backspace),
Key(Space),
Layer(Peek, Right, 1),
],
),
],
]