Add connection status indicator

This commit is contained in:
2026-03-22 11:40:32 +01:00
parent 9257a6e52a
commit bada5982c8
6 changed files with 161 additions and 68 deletions
+6
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<svg width="800px" height="800px" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
<g id="Arrow / Arrow_Down_Up">
<path id="Vector" d="M11 16L8 19M8 19L5 16M8 19V5M13 8L16 5M16 5L19 8M16 5V19" stroke="#000000" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 350 B

+67
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@@ -0,0 +1,67 @@
use std::sync::Arc;
use slint::ComponentHandle;
use tokio::sync::mpsc;
use crate::{runtime::spawn, ui};
/// A thing for spawning I/O-tasks and updating the GUI `ConnectionStatus` with the result.
#[derive(Clone)]
pub struct Io {
state: Arc<State>,
}
struct State {
status: mpsc::Sender<ui::ConnectionStatus>,
}
impl Io {
pub fn new(app: &ui::App) -> Self {
let (tx, mut rx) = mpsc::channel(10);
let app_weak = app.as_weak();
spawn(async move {
loop {
let Some(status) = rx.recv().await else {
return;
};
let _ = app_weak.upgrade_in_event_loop(move |app| {
app.global::<ui::State>().set_connection_status(status);
});
}
});
Io {
state: Arc::new(State { status: tx }),
}
}
/// Spawn a fallible async function.
///
/// Update the `ConnectionStatus` in the GUI depending on whether the result is an error.
pub fn spawn<Fut>(&self, f: impl FnOnce() -> Fut + Send + 'static)
where
Fut: Future<Output = anyhow::Result<()>>,
Fut: Send + 'static,
{
let io = self.clone();
spawn(async move {
let _ = io.state.status.send(ui::ConnectionStatus::Syncing).await;
let result = f().await;
let was_error = result.is_err();
if let Err(e) = result {
eprintln!("{e:?}");
}
let _ = io
.state
.status
.send(if was_error {
ui::ConnectionStatus::Error
} else {
ui::ConnectionStatus::Idle
})
.await;
});
}
}
+52 -64
View File
@@ -2,6 +2,7 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
mod config;
mod io;
mod runtime;
#[cfg(target_os = "android")]
@@ -17,11 +18,14 @@ use std::{
use inkopslista_lib::{Item, ItemData};
use reqwest::Url;
use slint::{Model, ModelRc, ToSharedString, VecModel};
use slint::{ComponentHandle, Model, ModelRc, ToSharedString, VecModel};
use crate::{config::Config, runtime::spawn};
use crate::{config::Config, io::Io};
slint::include_modules!();
/// Exported slint types
mod ui {
slint::include_modules!();
}
/// GET "/api/list" from the server
async fn get_list(conf: &Mutex<Config>) -> Result<Vec<Item>, anyhow::Error> {
@@ -54,11 +58,11 @@ async fn delete_item(item: &str, conf: &Mutex<Config>) -> Result<(), anyhow::Err
}
/// Convert shopping list to slint types
fn update_slint_list(new_list: Vec<Item>, list: &VecModel<SItem>) {
fn update_slint_list(new_list: Vec<Item>, list: &VecModel<ui::SItem>) {
list.clear();
new_list
.iter()
.map(|item| SItem {
.map(|item| ui::SItem {
name: item.name.to_shared_string(),
checked: item.data.checked,
amount: item.data.amount as i32,
@@ -66,28 +70,25 @@ fn update_slint_list(new_list: Vec<Item>, list: &VecModel<SItem>) {
.for_each(|item| list.push(item));
}
fn refresh_list(conf: &Arc<Mutex<Config>>, app_weak: &slint::Weak<App>) {
fn refresh_list(conf: &Arc<Mutex<Config>>, app_weak: &slint::Weak<ui::App>, io: &Io) {
let conf = conf.clone();
let app_weak = app_weak.clone();
spawn(async move {
let new_list = match get_list(&conf).await {
Ok(new_list) => new_list,
Err(e) => {
eprintln!("{e:?}");
return;
}
};
io.spawn(async move || {
let new_list = get_list(&conf).await?;
let _ = app_weak.upgrade_in_event_loop(|app| {
let list: ModelRc<SItem> = app.global::<State>().get_list();
let list: &VecModel<SItem> = list.as_any().downcast_ref().expect("list is a VecModel");
let list: ModelRc<ui::SItem> = app.global::<ui::State>().get_list();
let list: &VecModel<ui::SItem> =
list.as_any().downcast_ref().expect("list is a VecModel");
update_slint_list(new_list, list);
});
Ok(())
});
}
pub fn run() -> Result<(), anyhow::Error> {
let app = App::new()?;
let state = app.global::<State>();
let app = ui::App::new()?;
let io_ = Io::new(&app);
let state = app.global::<ui::State>();
let list_shared = Rc::new(VecModel::default());
state.set_list(ModelRc::new(list_shared.clone()));
@@ -115,13 +116,15 @@ pub fn run() -> Result<(), anyhow::Error> {
let conf = conf_shared.clone();
let app_weak = app.as_weak();
// load shopping list from server on start
refresh_list(&conf, &app_weak);
refresh_list(&conf, &app_weak, &io_);
let io = io_.clone();
state.on_refresh_list(move || {
refresh_list(&conf, &app_weak);
refresh_list(&conf, &app_weak, &io);
});
let conf = conf_shared.clone();
let list = list_shared.clone();
let io = io_.clone();
state.on_add_to_list(move |item| {
if let Some(index) = list.iter().position(|item2| item2.name == item) {
let mut item2 = list.row_data(index).unwrap();
@@ -129,8 +132,8 @@ pub fn run() -> Result<(), anyhow::Error> {
let item3 = item2.clone();
list.set_row_data(index, item2);
let conf = conf.clone();
spawn(async move {
let res = put_list(
io.spawn(async move || {
put_list(
&item,
&ItemData {
checked: item3.checked,
@@ -138,22 +141,19 @@ pub fn run() -> Result<(), anyhow::Error> {
},
&conf,
)
.await;
if let Err(err) = res {
eprintln!("{err:?}");
}
.await
});
return;
}
list.push(SItem {
list.push(ui::SItem {
checked: false,
name: item.clone(),
amount: 1,
});
let conf = conf.clone();
spawn(async move {
io.spawn(async move || {
// TODO: add number to increment
let res = put_list(
put_list(
&item,
&ItemData {
checked: false,
@@ -161,30 +161,27 @@ pub fn run() -> Result<(), anyhow::Error> {
},
&conf,
)
.await;
if let Err(err) = res {
eprintln!("{err:?}");
}
.await
});
});
let conf = conf_shared.clone();
let list = list_shared.clone();
let io = io_.clone();
state.on_check_item(move |item| {
let positem = list
.iter()
.enumerate()
.find(|(_, item2)| item2.name == item);
let (pos, mut item) = match positem {
Some(positem) => positem,
None => return,
let Some((pos, mut item)) = positem else {
return;
};
item.checked = !item.checked;
list.set_row_data(pos, item.clone());
let conf = conf.clone();
spawn(async move {
let res = put_list(
io.spawn(async move || {
put_list(
&item.name,
&ItemData {
checked: item.checked,
@@ -192,15 +189,13 @@ pub fn run() -> Result<(), anyhow::Error> {
},
&conf,
)
.await;
if let Err(err) = res {
eprintln!("{err:?}");
}
.await
});
});
let conf = conf_shared.clone();
let list = list_shared.clone();
let io = io_.clone();
state.on_delete_checked(move || {
let poss: Vec<_> = list
.iter()
@@ -214,18 +209,21 @@ pub fn run() -> Result<(), anyhow::Error> {
let conf = conf.clone();
spawn(async move {
io.spawn(async move || {
let mut result = Ok(());
for (_, name) in poss {
let res = delete_item(&name, &conf).await;
if let Err(err) = res {
eprintln!("{err:?}");
let r = delete_item(&name, &conf).await;
if r.is_err() {
result = r;
}
}
result
});
});
let conf = conf_shared.clone();
let list = list_shared.clone();
let io = io_.clone();
state.on_inc_amount(move |item| {
if let Some(index) = list.iter().position(|item2| item2.name == item) {
let mut item2 = list.row_data(index).unwrap();
@@ -233,8 +231,8 @@ pub fn run() -> Result<(), anyhow::Error> {
let item3 = item2.clone();
list.set_row_data(index, item2);
let conf = conf.clone();
spawn(async move {
let res = put_list(
io.spawn(async move || {
put_list(
&item,
&ItemData {
checked: item3.checked,
@@ -242,16 +240,14 @@ pub fn run() -> Result<(), anyhow::Error> {
},
&conf,
)
.await;
if let Err(err) = res {
eprintln!("{err:?}");
}
.await
});
}
});
let conf = conf_shared.clone();
let list = list_shared.clone();
let io = io_.clone();
state.on_dec_amount(move |item| {
if let Some(index) = list.iter().position(|item2| item2.name == item) {
let mut item2 = list.row_data(index).unwrap();
@@ -261,16 +257,11 @@ pub fn run() -> Result<(), anyhow::Error> {
let conf = conf.clone();
if item3.amount < 1 {
list.remove(index);
spawn(async move {
let res = delete_item(&item3.name, &conf).await;
if let Err(err) = res {
eprintln!("{err:?}");
}
});
io.spawn(async move || delete_item(&item3.name, &conf).await);
} else {
spawn(async move {
io.spawn(async move || {
// TODO: add number to increment
let res = put_list(
put_list(
&item,
&ItemData {
checked: item3.checked,
@@ -278,10 +269,7 @@ pub fn run() -> Result<(), anyhow::Error> {
},
&conf,
)
.await;
if let Err(err) = res {
eprintln!("{err:?}");
}
.await
});
}
}
+1
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@@ -0,0 +1 @@
+28 -4
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@@ -7,11 +7,11 @@ import {
CheckBox,
ScrollView,
GridBox,
Palette,
Palette, Spinner, SpinBox,
} from "std-widgets.slint";
import { SettingsView } from "settings.slint";
import { State, SItem } from "state.slint";
export { State, SItem }
import { ConnectionStatus, State, SItem } from "state.slint";
export { ConnectionStatus, State, SItem }
component GoodListItem inherits Rectangle {
@@ -201,7 +201,30 @@ component GoodButtons inherits ScrollView {
}
}
component ConnStatusIndicator inherits Rectangle {
width: 18px;
Image {
states [
idle when State.connection-status == ConnectionStatus.Idle: {
opacity: 0%;
}
syncing when State.connection-status == ConnectionStatus.Syncing: {
colorize: green;
opacity: 75% + 25% * sin(360deg * animation-tick() / 1s);
}
error when State.connection-status == ConnectionStatus.Error: {
colorize: red;
opacity: 100%;
}
]
source: @image-url("../images/arrow-down-up.svg");
width: 24px;
height: self.width;
}
}
component RefreshButton inherits HorizontalLayout {
spacing: 8px;
alignment: center;
Button {
text: "Refresh";
@@ -210,6 +233,7 @@ component RefreshButton inherits HorizontalLayout {
State.refresh-list();
}
}
ConnStatusIndicator { }
}
component AddView inherits VerticalLayout {
@@ -218,7 +242,7 @@ component AddView inherits VerticalLayout {
padding: 8px;
spacing: 8px;
RefreshButton { }
RefreshButton {}
goods := GoodsListAdd {
items <=> list;
+7
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@@ -4,6 +4,12 @@ export struct SItem {
amount: int,
}
export enum ConnectionStatus {
Idle,
Syncing,
Error,
}
export global State {
in-out property <[SItem]> list: [
{ name: "Test 1", checked: true },
@@ -21,4 +27,5 @@ export global State {
set-server-address(address) => {
server-address = address;
}
in-out property <ConnectionStatus> connection-status: ConnectionStatus.Syncing;
}