Send ClientInfo to the server

This commit is contained in:
Martin Barksten
2016-09-23 16:15:56 +02:00
parent f14a6a5af9
commit dce423481a
6 changed files with 49 additions and 6 deletions

View File

@ -7,6 +7,8 @@ extern crate serde;
#[macro_use] extern crate quick_error;
#[macro_use] extern crate log;
extern crate log4rs;
extern crate target_info;
extern crate rustc_version;
mod structs;
mod messages;
@ -123,8 +125,16 @@ impl ws::Handler for Client {
fn on_open(&mut self, _: ws::Handshake) -> ws::Result<()> {
debug!(target: LOG_TARGET, "Connection to Websocket opened");
let parse_msg = messages::create_play_registration_msg(self.snake.get_name());
let client_info = messages::create_client_info_msg();
if let Ok(message) = client_info {
info!(target: LOG_TARGET, "Sending client info to server: {:?}", message);
try!(self.out.send(message));
} else {
error!(target: LOG_TARGET, "Unable to create client info message {:?}", client_info);
try!(self.out.close(ws::CloseCode::Error));
}
let parse_msg = messages::create_play_registration_msg(self.snake.get_name());
if let Ok(response) = parse_msg {
info!(target: LOG_TARGET, "Registering player with message: {:?}", response);
self.out.send(response)

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@ -1,5 +1,7 @@
use structs;
use serde_json::{ from_str, to_string, Error };
use target_info::Target;
use rustc_version;
// Inbound
pub const GAME_ENDED: &'static str =
@ -30,6 +32,8 @@ const REGISTER_MOVE: &'static str =
"se.cygni.snake.api.request.RegisterMove";
const HEART_BEAT_REQUEST: &'static str =
"se.cygni.snake.api.request.HeartBeatRequest";
const CLIENT_INFO: &'static str =
"se.cygni.snake.api.request.ClientInfo";
pub enum Inbound {
GameEnded(structs::GameEnded),
@ -103,6 +107,17 @@ pub fn create_heart_beat_msg(id: String) -> Result<String, Error> {
})
}
pub fn create_client_info_msg() -> Result<String, Error> {
to_string(&structs::ClientInfo {
type_: String::from(CLIENT_INFO),
language: String::from("rust"),
languageVersion: format!("{}", rustc_version::version()),
operatingSystem: String::from(Target::os()),
operatingSystemVersion: String::from(""),
clientVersion: String::from(option_env!("CARGO_PKG_VERSION").unwrap_or(""))
})
}
pub fn default_gamesettings() -> structs::GameSettings {
structs::GameSettings {
maxNoofPlayers: 5,

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@ -3,7 +3,7 @@ use maputil::{ Direction };
use util::{ translate_positions };
const LOG_TARGET: &'static str = "snake";
pub const TRAINING_VENUE: &'static str = "tournament";
pub const TRAINING_VENUE: &'static str = "training";
pub struct Snake;

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@ -28,6 +28,17 @@ pub struct PlayRegistration {
pub gameSettings: GameSettings,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct ClientInfo {
#[serde(rename="type")]
pub type_: String,
pub language: String,
pub languageVersion: String,
pub operatingSystem: String,
pub operatingSystemVersion: String,
pub clientVersion: String
}
#[derive(Serialize, Deserialize, Debug)]
pub struct RegisterMove {
#[serde(rename="type")]